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Category: Game Dev

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Godot 4.3 dev 1 brings major rendering changes - plus W4 Games on console support

By Liam Dawe,
The team working on Godot Engine have released the first snapshot of Godot 4.3 which brings with it some big rendering changes that sound quite exciting overall.

AMD FidelityFX Super Resolution 3 (FSR3) is now open source

By Liam Dawe,
As promised, AMD FidelityFX Super Resolution 3 is now open source under the MIT license and available for all developers to look into and add into their games.

W4 Games raises $15M to help push Godot Engine

By Liam Dawe,
W4 Games, the company set up by Godot Engine veterans Juan Linietsky, Rémi Verschelde and Fabio Alessandrelli, along with veteran entrepreneur Nicola Farronato just received a rather large sum of funding.

EA opens up more patents for increasing Accessibility in gaming

By Liam Dawe,
EA (Electronic Arts) have added a few more patents to their Patent Pledge for Increasing Accessibility to help game developers.

ControllerImage provides easy on-screen prompts for game developers

By Liam Dawe,
Developer and game porter Ryan "Icculus" Gordon has created a new library named ControllerImage for game developers, with an aim to help showing on-screen controller prompts

Godot Engine 4.2 is out now with AMD FSR 2.2 and lots of new features

By Liam Dawe,
Godot Engine 4.2 is officially released bringing with it a great many improvements for developers using this popular free and open source game engine.

GameMaker now free for non-commercial use, one-time fee for indie devs

By Liam Dawe,
Seems like GameMaker are trying to eat some of Unity's lunch here after the mess that was Unity's install fee plan, GameMaker have made it much easier for developers to use it (and cheaper).

Mega Crit (Slay the Spire) and Null Games now funding Godot Engine

By Liam Dawe,
More good news for the free and open source Godot Engine, as they've announced two more fun names have joined in to help fund further development.

Unity update their terms to clarify new terms aren't forced on game devs

By Liam Dawe,
Now that the dust seems to be settling after the absolute chaos that was the new Runtime Fee announcement and the developer fallout that followed, Unity has now properly updated their Unity Editor Software Terms.

War Thunder game engine Dagor Engine from Gaijin now open source

By Liam Dawe,
This is a huge surprise but a very welcome one. I've not seen any official announcement, and they seemingly did it very quietly but Gaijin Entertainment has open sourced their Dagor Engine used by War Thunder.

Blender enables Vulkan as an experimental option

By Liam Dawe,
Some fun news for Blender fans, as their work to bring up Vulkan support in the project has hit a big new milestone with support now enabled but it's still experimental for now.

Godot 4.2 beta 1 is out now for testing

By Liam Dawe,
The Godot team are preparing the next release of their free and open source game engine, with Godot 4.2 beta 1 now available for anyone to jump in and test it.

Valve locking down publishing Steam builds with SMS codes due to Malware

By Liam Dawe,
Valve announced recently some new changes for developers publishing public builds to their games on Steam, requiring a phone number and a text message confirmation code.

Open 3D Engine (O3DE) 23.10 open source game engine released

By Liam Dawe,
Open 3D Engine (O3DE) has a big new release out, which includes plenty of new features and fixes for game developers looking to use this free and open source game engine.

Unity CEO John Riccitiello is leaving 'effective immediately'

By Liam Dawe,
Unity has announced that President, Chief Executive Officer, Chairman and a member of the Company’s Board of Directors - John Riccitiello, is leaving "effective immediately".

Puny Human closing after a client 'refused previously agreed-upon payments'

By Liam Dawe,
Some more sad industry news here as developer Puny Human put out a press release noting that they're closing up, citing an unnamed client that refused to pay them.

Godot Engine hits over 50K euros per month in funding

By Liam Dawe,
One of the big winners of the Unity debacle is the free and open source Godot Engine, which has seen its funding soar to a much more impressive level as Unity basically gave them free advertising.

Unity nuked their Terms of Service on GitHub as 'views were so low'

By Liam Dawe,
The current saga of Unity is not quite over yet, as they're still trying to clean up developer concerns after the botched announcement of the Runtime Fee. One bit currently in the spotlight is their Terms of Service and how they previously pulled the rug from developers.

Unity announced big changes following the hated Runtime Fee

By Liam Dawe,
After the absolute disaster that was their original Runtime Fee announcement, Unity have now put up another apology and announced what the new plan is going forward.

MonoGame plan to create a non-profit foundation to support development

By Liam Dawe,
The fallout from the big Unity mess continues, with the MonoGame team jumping in to present a new plan for the future of this open-source and cross-platform framework for game developers.
Showing 40 to 60 of 285 entries found.